Saturday, April 13, 2019

Shot 8



Shot 8.

Back into animating.

I was sooo excited to get back into roughing out extra, and I am quite pleased with this shot!

I am ashamed to say but this is the first shot I feel like I actually animated it properly. As in I did keys, and in-betweens and everything. I know, I know I should have been doing this all along, but better late than never? Right? Im going with yes. I do feel that this whole shot works better than most (all) of my other shots due to this.

I did some looking for reference of people rummaging through cassette tapes, but honestly they don't exist. I did how ever learn a lot about cassette tapes, for example there is only one cassette tape factory left.

Here is the line art.


Shot 16.



Shot 16.

The scariest of all my shots, and the most time consuming. I didn't take into account how  big of a scene this shot really was, three characters all moving at similar timings, for 7 seconds. It was a lot harder to do than I had anticipated.

 I started by figuring out how I should animated the shot, as its a panning shot with a moving background. And as I am rather rusty when it comes to animating, I wasn't sure if I should animated onto the already moving background, the answer no. I discussed with my tutors what I should do, as in should, I animated on the still background or the moving, they said definitely still, as animating on a moving one could cause the character to slide across the scene. So I started roughing out the timings of each of the characters.



 I also added the pan in using after effects, and I was pretty proud of this, and honestly really enjoyed working it out.

My next hurdle was the roughs, as this meant figuring out a lot more of  the movements, which was very scary and quite challenging, this I did  not enjoy as much, as It was a lot of trial and error, I roped in Helen to do some reference for me, which was a challenge in its self as our university doesn't have a bed to climb over, so we had to make do with the bathroom sink.


This was really helpful, as I was really struggling getting Anthony's movement right, and this cleared things up for me. Here are the roughs I finally was happy with. 





I had a bit of struggle with the boy in the front, but decided to figure that out in my next set of roughs.



I did still struggle with the boy in the front, (Charlie) as he grew and was clunky. But I decided again that I could fix this in clean up. By this point a week had gone by, so I really wanted to get cracking. I also had a chat with my team about Anthony and the camera, as in the shot prior to this he was holding a camera, and I didn't know what to do with it, as if he was climbing onto the bed, where would the camera go? I originally had him carrying it with him, but it was clanky, the camera disappeared sometimes, it was just awkward. So I put it to the group, and we decided that we would alter the shot before so that Anthony throws the camera aside and I just draw in a camera on the floor. 



Line Art, this took an extraordinarily long amount of time, and I put that down to it being three individual characters all moving at the same time. And the fact that I did them all on there own separate layers, to making sure every movement was consistent. This took maybe a week and a half to do in the end, longer than I wanted, but It was done and I was still pretty ahead of schedule anyway so I wasn't overly worried.

I then moved on to colouring them in, quickly due to TV paint, but not as quick as it could have been as there was a lot I had to go into and colour by hand.



Here is each of them individually so you can see each movement clearly.



I then realised I forgot to add in the camera on the floor, so I quickly went in and added the two things.


Overall this shot took around 3 weeks to do, and I do think it could  be better, and If I have the time, I may go in and change somethings about it, but in the mean time, its done, and I have other work that desperately needs my attention.